Performance Comparison of Screen Sharing Applications

  • Vinod K S, CH. Harish Babu, K. Shiva Kumar, M. Narayana Reddy

Abstract

Any application running on a computer can be shared with one or more than one users over the Internet using application and desktop sharing techniques. The server sends the screen-view, also called screen-cast, of the shared program to the participants. At the server, event handling for example mouse and keyboard events are done. Collaboration, tech tutoring, and e-learning over the Internet are all possible with application and laptop sharing. An application and desktop sharing platform must be powerful, dependable, operating system agnostic, must scale well, supports all applications, and allows for true application sharing. The selected applications for comparing are Teams, Zoom, and Any Desk. Users can distribute screen content across different platforms thanks to the ubiquitous networking world and high network bandwidth. A remote display system must allow for high-fidelity screen sharing and sensitive connectivity between different users. In such a framework compression is done at frame-level and screen content is sent to the client for screen sharing, while the immediate control inputs are sent to the server simultaneously for interaction. Although if the screen responds quickly to monitor messages and updates at a fast frame rate on the server side, updating the screen material with a low latency and a high frame rate on the client side is problematic due to the non-negligible time spent on the entire screen frame compression, transmission, and display buffer updating.

Published
2021-11-29
How to Cite
Vinod K S, CH. Harish Babu, K. Shiva Kumar, M. Narayana Reddy. (2021). Performance Comparison of Screen Sharing Applications. Design Engineering, 420 - 427. Retrieved from http://www.thedesignengineering.com/index.php/DE/article/view/6968
Section
Articles